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Greater Than Games
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This double expansion combines Rook City and Infernal Relics, the first two expansions to the Sentinels of the Multiverse card game, in a single box. Dark streets, vile sewers, and twisting alleys; all home to the terrible criminals that control this city. Welcome to Rook City, where evil never sleeps. Sentinels of the Multiverse: Rook City is the first expansion for the cooperative comic-book themed card game! It features 2 grim heroes, 4 terrible villains, and 2 challenging environments. Besides just expanding the number of characters and settings available to players, Rook City introduces new mechanics and exciting new challenges, while still maintaining the rules that make Sentinels of the Multiverse fun! Ancient deities, extra-planar elder gods, and dark spirits threate..36,00€VerlanglijstWishlistProduct vergelijkCompare
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Sentinels of the Multiverse expansions Shattered Timelines and Wrath of the Cosmos boxed together. This was printed first for Everything Ever+ backers of the Sentinels of the Multiverse: Oblivaeon kickstarter. Sentinels of the Multiverse: Shattered Timelines features two new time-traveling heroes, four villains (some of which may be familiar to Sentinels fans), and two time-displaced environments! Besides just expanding the number of characters and environments available to players, Shattered Timelines introduces new mechanisms and exciting new challenges. Can you repair time before it runs out?! The far-reaches of space have converged on the earth! In Sentinels of the Multiverse: Wrath of the Cosmos, heroes must join forces to d..38,50€VerlanglijstWishlistProduct vergelijkCompare
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Silver Gulch is a good town. Well, it was. Before them Hayes boys rode into town, that is. Since then, most of the townsfolk've cleared out. Hightailed it out of town, and just in time, too. Now, every street corner is filled with the sounds of breaking glass, hootin' and hollerin', and gunfire. Last night, there was a strange, warbling sound, and a bright flash of weird light. Some folks in funny clothes came walking out of thin air, but they looked as confused as the rest of us! They're clearly far from home. Wasn't long before the Hayes brothers were taking pot shots at them, too. --- Due to the Time Cataclysm, the heroes and villains have been transported back to 1883, to the infamous town of Silver Gulch, where the air is thick with swears and bullets. You have to survi..4,00€VerlanglijstWishlistProduct vergelijkCompare
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A Mini-Expansion for Sentinels of the Multiverse, given away as stretch goal during the Oblivaeon Kickstarter Campaign. —user summary Stuntman was formerly the fearsome hero hunter, AMBUSCADE! Now, he returns as an action hero! —description from the back of the box ..4,50€VerlanglijstWishlistProduct vergelijkCompare
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In the far-reaches of space, there drifts a colossal unmanned manufactory, shaped like a sword. None know the true origins of the vessel, but it is posited that some ancient alien race built the factory and its rules to act as judge and jury for their home planet. The ship has an impartial A.I. that judges the actions of sentient life-forms it encounters. Then, if it senses any impropriety, it dispenses its executioners. Automatons are constructed to severely punish those who the ship deems reprehensible. However, the A.I. is inordinately harsh in its rulings. So much, in fact, that many think this spelled the fate of the original creators of the A.I. The Celestial Tribunal has acted thusly for millennia. If it finds its way i..3,50€VerlanglijstWishlistProduct vergelijkCompare
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In one of the timelines in the Multiverse, the monsters and bizarre creatures we think of as myths and urban legends grew stronger and stronger while hiding from the human race, which hated and feared them. Given enough time to flourish and multiply, they finally broke out of their hiding in darkness and obscurity, hellbent on revenge! They slaughtered their way through the human population of the world, destroying all they touched. The human race rallied, but ultimately, the monsters from their greatest nightmares were too strong and too numerous. Decades turned into centuries, and centuries became millenia - the world, now overrun entirely by monsters of all sorts is a terrible wasteland. The few points of light in the darkness have long been extinguished. This could be the most t..4,00€VerlanglijstWishlistProduct vergelijkCompare
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No one really knows where John came from. He just showed up one day in the Everglades on his houseboat. The gators didn't seem to pay him much attention. Once in awhile, one would crawl up on his boat, and John would come out and talk to it in hushed tones until it wandered off. Folks found John strange, but it was clear he wasn't trouble. Just a kindly old coot who kept to himself. All sorts of stories were made up about the strange, swamp-dweller, but none came close to the truth. John Rhodes was, in fact, the world’s most talented alchemist, and wielder of the Philosopher’s Stone. John had always had an affinity for altering the very threads of existence. He could feel them as they stretched around him, connecting everything to everything else. So, when those lines drew him t..5,00€VerlanglijstWishlistProduct vergelijkCompare
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Devra Caspit always had a knack for building things, even from a young age. However, her family was shocked when she began building and inventing things without even touching them. She could simply think about the components in front of her and begin assembling them in her mind, and the pieces would align themselves! She was a technopath – anything she could visualize, she could build, given the right parts. By the time she was eighteen, she had already dropped out of three different universities, as she didn't have the patience for classes. She spent her time cobbling her pencils, paperclips, and other students' belongings into adorable mechanical golems which danced around the classroom, which did not go over well with anyone. Recently, she received word from the Eaken-Rubenda..4,50€VerlanglijstWishlistProduct vergelijkCompare
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Before time was time, before space was space, there was the wager. The wager that nothing would happen. That wager was lost. And from that loss came the Wager Master. As reality formed and matter came into being, all of the losing wagers - all of the impossible possibilities - also formed into being. Into a specific being: the Wager Master. The Wager Master appears however it wants. It commonly goes for centuries without showing up anywhere in the Multiverse. But when it does show up, it’s a safe bet that things will go wrong. The Wager Master thrives on playing with the rules of reality. It appears to a race of sentient beings, plays games with whatever champions they might have, and ultimately destroys every..4,50€VerlanglijstWishlistProduct vergelijkCompare
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In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there. Spirit Island is a complex and thematic cooperative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effe..84,50€VerlanglijstWishlistProduct vergelijkCompare
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The Branch & Claw Expansion for Spirit Island, featuring two new Spirits (Sharp Fangs Behind the Leaves and Keeper of the Forbidden Wilds) and a new Adversary (France) as well as adding Events to the Invader Phase of the game! The Event Deck has events that happen each turn, adding further variation to the game play. In addition, the expansion has Tokens that prevent the invaders from exploring, building, or ravaging or add wild Beasts to the land, a new set of powers (31 Minor and 21 Major) that use the new Tokens and expand the gameplay, 15 new Fear cards, new Blight cards, and new Scenarios. https://youtu.be/Ev7QHZ8GIBg ..37,50€VerlanglijstWishlistProduct vergelijkCompare
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The Branch & Claw Expansion for Spirit Island, featuring two new Spirits (Sharp Fangs Behind the Leaves and Keeper of the Forbidden Wilds) and a new Adversary (France) as well as adding Events to the Invader Phase of the game! The Event Deck has events that happen each turn, adding further variation to the game play. In addition, the expansion has Tokens that prevent the invaders from exploring, building, or ravaging or add wild Beasts to the land, a new set of powers (31 Minor and 21 Major) that use the new Tokens and expand the gameplay, 15 new Fear cards, new Blight cards, and new Scenarios. https://youtu.be/Ev7QHZ8GIBg ..35,00€ 38,50€VerlanglijstWishlistProduct vergelijkCompare